The other popular gameplay style is Commander, which comprises a 100-card Deck with no repeated cards, and very similar gameplay
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Removing all artifacts or destroying all enchantments is great, and the flexibility of the modes is even better
Corpse Dance's limitation is that you can only bring back the top creature from your graveyard (remember the days when the order of your graveyard mattered?)
Although its another example of a card that has been power crept out of the formats it was once a staple in, the design has been iterated on many times since then on cards that take their origins from this stalwart
My parting advice is to remember that your priorities may vary depending upon the power level of your playgroups decks, your budget, and your personal playstyle, so dont be afraid to adjust as appropriate