Once I learned the color combo names, everything clicked
(Activate each exhaust ability only once.) Creature - Snake Ramp (CTRL to add secondary) Removal Hunter's Talent (Gain the next level as a sorcery to add its ability.) When this Class enters, target creature you control deals damage equal to its power to target creature you don't control
Gluntch, the Bestower Im a Gluntch, the Bestower Stan and Im not afraid to admit it
I can click on the versions of the cards from Tempest and see that Furnace of Rath is a rare and Dark Ritual is a common
The downside is, old beaky is going to be a prime target for removal, as until you've used its ability to convert the exiled cards into life gain, they have a chance to extract them from its stomach
From infinite combats to repeatable board wipes, Magar is a card not to be trifled with