A trio of cards represents what we would have liked to see in our childhood in our cities: street events, with mascots who would have given us cards
Mishras Workshop even has a deck named after it called "Shops", a deck that looks to play powerful Artifact Lock pieces on turn 1, then grind out the opponent or end them quickly with a Lodestone Golem
Letting you Earthbend whenever any nonland creature you control dies, tokens included, opens up a whole world of possibilities
This card is essentially two Rampant Growths stapled together, because a card that costs four mana should earn you +2 extra lands
Of course, its perfectly possible for your opponent to have enough characters to do eight or more points of damage in a turn, but its not easy, and it gives the Determined Defender Pluto a solid leg-up as a mighty wall for your field 1) Dragon Fire The only action card on this list (indeed, the only non-Character card on this list) Dragon Fire is here for the same reason Helga is here
Like, there are several different special card types that allow opponents to draw two prizes upon a knock out, but they otherwise have zero mechanical connection between them