you may play it this turn as though it were an instant and it costs X resource points less to play
Set: Promo Finish: Cold Foil Type: Weapon Subtype: Sword (2H) Rarity: Promo Class: Warrior Power: 3 Once per Turn Action - [1 Resource]: Attack If Dawnblade hits
Set: Arcane Rising Edition: 1st Edition Finish: Rainbow Foil Type: Action Rarity: Rare Class: Mechanologist Cost: 0 Put a Mechanologist item with cost 0 from your hand into the arena
Set: Promo Finish: Rainbow Foil Type: Hero Subtype: Young Rarity: Promo Class: Runeblade Life: 20 Intellect: 4 Whenever you play a Runeblade card
Set: Arcane Rising Edition: 1st Edition Finish: Rainbow Foil Type: Action Rarity: Super Rare Class: Runeblade Cost: 1 Reveal the top 2 cards of your deck
Metacarpus Node [CRU161] (Crucible of War) 1st Edition Cold Foil Staff (2H) you may play it thisSet: Crucible of War Edition: 1st Edition Finish: Cold Foil Type: Equipment Subtype: Arms Rarity: Majestic Class: Wizard Whenever you play a card with an effect that deals arcane damage, you may pay [1 Resource]. If you do, that effect deals that much arcane damage plus 1 and at the beginning of the end phase, destroy Metamarpus Node. Arcane Barrier 1 (If your hero would be dealt arcane damage, you may pay [1 Resource] instead. If you do, prevent 1