Colossal Majesty At the beginning of your upkeep, if you control a creature with power 4 or greater, draw a card Enchantresss Presence Whenever you cast an enchantment spell, draw a card Kenriths Transformation Enchant creature When Kenriths Transformation enters the battlefield, draw a card Enchanted creature loses all abilities and is a green Elk creature with base power and toughness 3/3 Snake Umbra Enchant creature Enchanted creature gets +1/+1 and has Whenever this creature deals damage to an opponent, you may draw a card Totem armor The Best Green Card Draw Abilities on Creatures Another good source of green card draw comes from abilities on creatures
If you have a way to control the top of your library, you can cast your Auras and Equipment without needing to actually draw them
Perfect for a family game night or a relaxing solo activity
You may cast artifact spells from the top of your library
This log shows important game information as it happens, including spells cast, abilities activated, and other game details and lets you review previous game actions
Rules Note: You can have no less than 60 cards in your deck and no more than 4 copies of each unique card