There are many ways to abuse this, but it's one of the best examples of what I call my WALD theory that puts game-changing cards into three categories: Wrath of God - These are massive cards that you cast when you are behind, and then they bring you back to a neutral state, just like Wrath of God does when you are losing the creature battle
Youre mostly looking to pair it with sacrifice outlets like Ahriman
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Then if it has three or more doom counters on it, sacrifice this artifact
For example in the above table, if less than 256 people rock up to the event, no one will get the 12 points for finishing between 65th and 128th
In Limited, card evaluation is the most important skill a player can bring to the table