In The First Chapter, this card is a Super Rare, which is a rarity below Legendary
Brace yourself for a very long read with some pictures, but still
Wall of Blossoms also allows Overgrown Battlement to be more easily played in decks as you can freely include Blossoms without fear you are playing too many dead spells
Weve brainstormed some plays and decks for this new card to work, and were pretty sure theyll see play
Serra Angel and Sengir Vampire

Caged Sun, Extraplanar Lens, etc.) + at least six lands = infinite mana Palinchron + Phantasmal Image = infinite mana High Market + Nim Deathmantle + Palinchron /Diamond Valley = infinite mana, infinite life, and infinite gravestorm Contagion Engine + Filigree Sages + Magistrate's Scepter = infinite turns Knowledge Pool + Teferi, Mage of Zhalfir = lockdown (opponents can't cast spells from hand) Arcane Laboratory + Erayo, Soratami Ascendant flipped = opponents can't cast spells March of the Machines/Karn's Touch/Animate Artifact/Tezzeret the Seeker /Toymaker + Voltaic Construct + any artifact with CMC one or more that taps for more than 2 = infinite mana Academy Researchers + Fool's Demise + sac outlet = infinite sacrifices Umbral Mantle/Lightning Greaves/Shuko + Cephalid Aristocrat/Cephalid Illusionist = infinite self-mill Tunnel Vision + Vendilion Clique /Spell Crumple/Hinder/Proteus Staff + a creature owned by an opponent + know the top card of your opponent's library and they scry it away = mill target player's library Homarid Spawning Bed + Nim Deathmantle + Palinchron = infinite tokens Isochron Scepter with Mystical Tutor + Beacon of Tomorrows = infinite turns Amulet of Vigor + Patron of the Moon + Storm Cauldron = infinite mana/landfall Amulet of Vigor + Ghost Town + Patron of the Moon = infinite landfall during opponent's turns Amulet of Vigor + Meloku the Clouded Mirror + Patron of the Moon + 2 land = infinite tokens/landfall Krark-Clan Ironworks + March of the Machines + Salvaging Station + any 1 drop non-creature artifact = infinite colorless mana
