I would perhaps recommend making the ATK boost last until the End Phase, or making the ATK boost permanent, but only equal to the ATK of the banished Space Mermaid (or perhaps half of it, because even then, a Level 2 able to suddenly jump to 2200+ ATK on summon is concerning)
GENERIC MANA costs are represented by a number
So now you get this graph: The earlier ludicrous 20:1 ratio is now down closer to 6:1 If you tweak the numbers you can get quite different outcomes so always keep your own situation in mind
Today I wanted to look at the best cards out there that rock both Blue and Black, but nothing else
PRODUCTS BOOSTER PACK-KINGDOMS OF INTRIGUE- The fierce battles of Alabasta and Dressrosa come to life
Often, more experienced players will buy these as well, as they often offer many energy and trainer cards that are much needed for their decks at an affordable price