Night ScytheNight Scythe and PlasmancerPlasmancer aren't particularly useful and Sautekh ImmortalSautekh Immortal has you waiting around for that perfect moment to cast it, that probably isn't coming and even if you do get it, it's just a big creature with no evasion
That said, their real value is in their cycling abilities because we can discard them, saving some trouble while getting value out of them going into the yard
Gallery and List of Fuse Cards Alive // Well Armed // Dangerous Beck // Call Breaking // Entering Catch // Release Down // Dirty Far // Away Flesh // Blood Gallifrey Falls // No More Give // Take Profit // Loss Protect // Serve Ready // Willing Toil // Trouble Turn // Burn Wear // Tear Best Fuse Cards Beck / Call Similar to Glimpse of Nature, but with distinct differences, the Beck side of this card allows you to draw cards whenever creatures enter the battlefield, including your opponents cards
Laelia, the Blade Reforged
This is usually a lame effect except in a focused Fog deck
Asmodeus the Archfiend Asmodeus the Archfiend is a clunky Griselbrand riff thats both better and worse than it looks