The big Simic commanders on this list draw you a lot of hate early
Ill let that one marinate for now, but suffice to say, though I think the Gift mechanic overall is well balanced and offers room for fun when it comes to Commander politics, I am wary of seeing more of this mechanic on Made-for-Commander cards or just ones that will outmode other options in the Commander card pool
2 Character Bases
Sun & MoonGuardians Rising
total 1 Modern Border, "untap" + "permanent": Dream's Grip, Psychic Puppetry, Toils of Night and Day, Tidewater Minion, Rimewind Taskmage, Coral Trickster, Merrow Reejerey, Pestermite, Fatestitcher, Merfolk Skyscout, Reality Spasm, Deceiver Exarch, Captain of the Mists, Ghostly Touch, Hidden Strings, Curse of Inertia, Tidal Force
Jamelle realized he had stowed away inside the book 20 years ago for safekeeping