There are many different Bant commanders available, but they can all draw from the same exceptional supporting pool of spells
Revival Trance (FINAL FANTASY VI) Limit Break (FINAL FANTASY VII) Counter Blitz (FINAL FANTASY X) Scions & Spellcraft (FINAL FANTASY XIV) Magic: The Gathering FINAL FANTASY Commander Decks Each Magic: The Gathering FINAL FANTASY Commander deck contains the following: 1 Ready-to-play 100-card Commander deck 1 Traditional foil face commander 1 Traditional foil featured commander 98 Non-foil cards 10 Double-sided tokens Revival Trance, Limit Break, and Scions & Spellcraft each contain 10 double-sided tokens
Kenrith, the Returned King Insert Lord of the Rings quote here
A three-colored dragon tribal deck is just as suitable as a token deck to generate massive damage
Edgar, Charmed Groom / Edgar Markov's Coffin Not Even A Stake In The Heart Can Stop Him Commanders that can't be killed are notoriously good in Magic and Edgar soaks up at least two removal spells if your opponents want to deal with him
This Human Fungus Pirate wouldn't look out of place in Davy Jones' crew, and has a couple of interesting abilities that make him a neat MTG Commander