All that being said, this is a good red creature, but its far from my first pick for a prowess deck since it can be a bit slow, and the benefits arent all that great
It's nice to have, building out a certain set's lore/story or including a fun little reference, but it's not wholly necessary to the function of the card
Brightglass Gearhulk Of the three tutor options here, grabbing artifacts will probably be the most broken thing you can do with Brightglass Gearhulk
Booster Box Contents: 30 packs x 5 cards each (150 cards total, random design)
Toss in Lightning Bolt and Invasion of the Giants, and, if we can get our opponent low on life, we have quite a few non-combat ways to close out the game
But there are lots of other options too, like filling your graveyard with a recursion target and getting the creature that can grab it (such as a big fatty and Karmic Guide for the 5th turn)