4 Simba, Fighting Prince Simba costs seven ink to play and has a strength of five and willpower of seven
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It can do absolutely anything, so its an ideal commander for a deck with a strong concept, but no real support in the command zone
The market has settled into a very predictable phase, format rules are clear, and you dont have to worry about the crazy price spikes that made the early days of the hobby so stressful
And They Shall Know No Fear doesnt just let your creatures dodge a board wipe, it can also be used to block an incoming attack
The 2/3 flying death touch parts of this card make it a great complimentary body for life gain as it will be able to hold off quite a lot of pressure on the board but it does still require it to live