I personally love the idea of structuring their rules like planeswalkers enough so that if you understood that card type it would be easier to learn how these played too in blocking, attacking, and in how they could lose counters
If theyve put a lot of spells on the stack, perhaps by storming off with Weather the Storm, you can drop Mindbreak Trap to exile every single one of those copies, completely nullifying their storm
When you can pack a load of narrow tools into your sideboard and have access to them game one without any risk of drawing them and having dead cards Living Wish is a little oppressive and outclasses Demonic Tutor
Comes with 10 double-sided token cards
This makes prioritizing where you spend your wildcards essential
If you are running a very aggressive, burn heavy and low to the ground goblins list then Zo-Zu is quite good