I didn't restrict myself to only cards from Zendikar Rising , but I decided to lean on that set pretty heavily
Cards like Adeline, Resplendent Cathar and Rick, Steadfast Leader quickly make your board state threatening
Turns out the answer was simpler than that
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Abrupt Decay Advent of the Wurm Aethermage's Touch Arid Mesa Basilisk Collar Blade Splicer Blood Moon Boros Reckoner Broodmate Dragon Cackling Counterpart Call of the Herd Cruel Ultimatum Cyclonic Rift Damnation Damping Matrix Deadeye Navigator Death's Shadow Desecration Demon Evil Twin Extractor Demon Falkenrath Aristocrat Fiery Justice Gifts Ungiven Goblin Guide Grafdigger's Cage Hellrider Marsh Flats Mind Shatter Misty Rainforest Mizzium Mortars Niv-Mizzet, Dracogenius Obzedat, Ghost Council Phantasmal Image Primal Command Pyromancer Ascension Ranger of Eos Restoration Angel Scalding Tarn Scavenging Ooze Sever the Bloodline Simic Sky Swallower Stoic Angel Stony Silence Summoning Trap Sance Terminus Thragtusk Ulvenwald Tracker Venser, Shaper Savant Verdant Catacombs Wort, the Raidmother Zealous Conscripts Zur the Enchanter
So far were seeing a lot of very mana-hungry spells to play under our intensely mana-hungry commander