And once he's made it a point that he's a nightmare to get rid of, he provides you with some ill-gotten gains by allowing you to cast spells from the top of your library by removing a counter from a creature you control in addition to paying their other costs
It's heavy on non-inkable cards, which can make your early turns tense
Orgoth lets you roll a dice 3 times, and gain attack equal to the sum of the dice rolls x100
Steal Artifact is a rare exception, however, providing not just solid artifact removal, but also a huge tempo swing as well
He has terrible stats, no evasion and no built-in way to leverage his clues except slowly paying to draw from them
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