As, in keeping with the rest of the cycle, The Great Works final ability is exceptionally strong
Between the set of World Breakers, the Chandras, the Ugins, and Sanctum of Ugin, you shouldnt have any trouble finding a way to close the game
If breaking card parity wide open isn't enough, you have Kefka, Ruler of Ruin lurking on the back, which is a completely different kind of threat that maintains the front half's absurd card generation
The first was a game in which a God-Eternal Oketra player was playing Umbilicus
Few other board wipes are capable of as much one-sided destruction as Crux of Fate, making it an auto-include in any Dragon decks that have black within their color identity
For a precon commander, this is right where you want to be: card advantage and synergy galore