The general idea of the deck is to get 2 cost ST12-011-sanji out, swing with him for 2k more power, swing with the leader to make ST12-011-sanji active again, and finally to swing for another 2k
These are the kinds of sorceries I would quickly remove from a deck due to being too much of a gimmick, but here they can serve a purpose
Bolass Citadel FINAL FANTASY: Through the Ages, Rare Limited: 1.0 If you can cast Kefkas Tower (Bolass Citadel) and have some good lifegain elements, it can be fairly strong
However, thats for any version
Start with the final piece to your token-doubling trio, Primal Vigor
For our purposes, we want to shuffle cards from our graveyard into the library to keep them safe from removal