Lands are very hard to interact with, and you have mana fixing and land fetching here as part of the card and its mechanics
Take detailed photos and a video to document the condition of your cards for insurance purposes
Hard to predict and even harder to play against, Embercleave was an absolute nightmare in Standard
#8: The Filigree Sylex The Filigree Sylex is a pretty easy card to understand: its Ratchet Bomb, but legendary, and with the fringe upside that if you ever get to 10 counters you can Searing Wind something, which isnt likely, but is technically possible
They also have double-sided helper cards that contain tips on how to get started, find stores, and learn a lot more about the game
This effect can prove especially useful for decks that are reliant on ensure each of their Pokmon in play has damage counters on it, like Hisuian Zoroark VSTAR or Bisharp from Astral Radiance