Its a bit fringe, but once youve collected the right amount of duplicate commons and uncommons, your vault will activate, and if opened, can reward you with six wildcards: one mythic rare, two rares, and three uncommons
Sword of the Animist Another fan-favourite of Magic players, Sword of the Animist fits into the utility category, able to expand your mana base by searching for a Land and placing it directly onto the battlefield
You can follow him @robertliam21 on Twitter/X or Bluesky
The real question is whether Brass's Tunnel-Grinder is playable or not
With four willpower, Kuzco puts up a decent defence, and his pesky keywords and effects can make him hard to remove without your opponents spending a lot of turns and sacrificing at least one of their cards
Commander is all about your leader, but what is an RPG without a party was it important to yall to also highlight the folk supporting these leads within each deck