Doubles and Draws So far, the deck can make extra turns and pull those spells out of the graveyard at will
10 years ago I would suggest cutting Blighted Gorge + Blighted Woodland for 4 Rootbound Crag
Its nothing that exploratory for a merfolk deck, and I wish theyd leaned just a little more into the explore ability here
Bracket 4: Optimized Players expect: Decks not to adhere to the cEDH metagame reserved for Bracket 5 Decks to be lethal, consistent, and fast, designed to take people down as fast as possible Game Changers that are likely to be fast mana, snowballing resource engines, free disruption, and tutors Win conditions to vary but be efficient and instantaneous Gameplay to be explosive and powerful, featuring huge threats and efficient disruption to match Generally, you should expect to be able to play at least four turns before you win or lose
Gyarados is getting an ex, because presumably Blastoise ex, Lapras ex, Starmie ex and Articuno ex wasnt enough
It has some of the best pull-rates weve seen in a long while, even if it also has two cards that are close to impossible to find