There were some other minor payoffs in that set as well, like Creeping Trailblazer and Chandra's Embercat
First of all, Ragnarok has a bunch of keywords: vigilance, menace, trample, reach, and haste
So, building around TAUC mechanics like convoke and station is a way to access game-breaking tempo plays essentially for free, as a reward for doing something which is already valuable on its own at all points of the game
These are 5 X 7 or larger if you can find them
Even if this all sounds amazing on paper, I am still a bit concerned about the competitive viability of Toucanon
Lands (5) Spells (55) 1 Stroke of Genius 4 Brainstorm 2 Grim Monolith 2 Yawgmoth's Will 4 Force of Will 4 Mana Vault 1 Wheel of Fortune 1 Sol Ring 1 Regrowth 1 Demonic Tutor 1 Braingeyser 4 Hurkyl's Recall 1 Time Walk 1 Ancestral Recall 4 Mana Crypt 1 Windfall 1 Timetwister 1 Memory Jar 1 Defense Grid 4 Tinker 1 Crop Rotation 1 Black Lotus 4 Lotus Petal 4 Lion's Eye Diamond 1 Mox Emerald 1 Mox Jet 1 Mox Pearl 1 Mox Ruby 1 Mox Sapphire I played our teams Vintage portion (at the time, called Type 1), and only three of my opponents survived even a single turn against me in the entire tournament, and that was despite most of my opponents knowing they had to mulligan any hand without Force of Will when on the draw