Mono-green is simpler, while Golgari gives you more interaction
When you add in time for rolling and wacky effects, Planechase Commander games can take a while, too, so you should probably expect to settle in for a little longer than normal, though some of the new planes really encourage attacking and moving the game along, so maybe less than you might think if you're used to Planechase Commander already
Red has struggled to find its place in the card advantage game
But given that Thousand Moons Smithy comes down and makes a Karn-struct thats reasonably large right away in an affinity deck and then also likely flips the next turn, this seems like a nice artifacts top end, especially because Barracks of the Thousand is an artifact land
The bonus card for the Pixel Perfect Secret Lair drop looks to be an alternate-art version of Solve the Equation
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