Getting to explore all the different combinations, literally all of them, the combos and stuff like that
Ice Age was the first set to have cantrips, cards with small effects that replace themselves with a single drawn card
Dawn's Truce Dawn's Truce is close to a white counterspell, and a little weaker if you need to gift an opponent a card
Summon: Anima: Yes, this Summon will disappear after four turns - but if it lives that long, you will have drawn three cards and put yourself in great position to win the game
Card not found from Coldsnap (2006) is reminiscent of Card not found, but definitely has benefits over it
At the beginning of your second main phase, you draw X cards and lose X life, where X is the number of opponents who were dealt combat damage by Estinien Varlineau or a Dragon this turn