In that sort of a role Remand is the vastly more desirable card, you want countermagic to deal with stuff cheaply and efficiently, you play card advantage spells to provide the late game inevitability and so you are just harming your own disruptive power by trying to combine the two into one overcost card
The splashiest it gets are very effective, simple, small effects (often tournament-quality cards)
Boomerang Basics is perfect if you want to return your exhaust creatures to your hand and draw a card in the process, and it works as a basic bounce effect
Cheryl: A trainer from the Sinnoh region, Cheryl is another blast from the past but this card is, unlike Bruno, one of the most coveted of the set
The argument "of course it should, all Slivers affect themselves" won the day and the card was printed as you know it
FEATURE RECOMMENDED DECKS(Red) Roronoa Zoro Concept Activate Leader Zoro's effect to turn your 4000-power Characters into a serious threat to your opponent's Leader