Lets get the elfball rolling
Before we talk upgrades, let's look at the stock list: Limit Break looks like a deck focused on Equipment and 7+ Power Matters, but how focused is it on its themes
Amber/Emerald Into the Inklands Starter Deck Final Verdict What we have here in the Amber/Emerald starter deck is less of a cohesive vision for a new deck archetype and more of an Into the Inklands greatest hits sampling, compiling a medley of many of the new mechanics and exciting cards Lorcanas third set is introducing
Compact yet roomy, it holds over 2,700 cards and comes with two inner trays that make organizing decks, card sleeves, and small deck boxes easy
Fetchlands are the best utility land in Commander because they let you play the game
Lets say that each set has 1,5 new game design mechanic in average, adding up to 6 new rules each year