A 1/1 isnt nothingit can save you a lot of life by chump-blocking, it can poke your opponent for a few points of damage, it can carry Equipment, and perhaps most exciting of all, you can reuse its enters-the-battlefield ability with all sorts of shenanigans
For now, I think Im likely to get two of these on Monday, with the intent to flip the boxes ASAP
This was preferred in combo based decks as, though it only got you two cards, it lets you pick from 7 cards
So, how does Ezuri reward your dedication to things small
It can kill your opponents straight away if you get a nat20 on the dice roll, have no cards in hand, steal one of their creatures, and kill it
At just three mana, Anduril comes down early in the match, and with an equip cost of just two, you can easily equip it multiple times per turn