Ten is, of course, an arbitrary number
There are a couple, including some flashback spells and some graveyard recursion, so triggering it definitely isnt out of the question
If you do, add this card's effects to that spell.) Splice onto Arcane (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost
That feels like a very wise choice from whoever pulled it
Here is my current build and card explanations: I think the deck has many unorthodox things going on so I am going to explain how did I arrive to my conclusions: The core of the deck (cards that cant change) is: I think that all these cards make the deck no matter what Growth Spiral is the best card in the deck there are not that many options that you can play in these colors and the games where you have Spiral and dont are extremely different and its also a reason why you see 3 Aether Gust main deck
Kenrith, the Returned King Kenrith, the Returned King gives you access to the entire color wheel and a ton of activated abilities