You have some synergies with lifegain and +1/+1 counters, and in some decks, youll be able to protect and buff your whole army from the lifegain synergies alone
Thanks to lifelink, double strike, and its life gain ability, Reaver will draw you two cards every time it deals damage
Fans have speculated about its legality since the reveal on March 4, but an official blog post from Rosewater on March 7 put these questions to rest
Your commander is extremely important to the decks overall plan, so you want to keep them in play as often as possible, especially on your turn when you are casting Auras and setting up goad triggers
Part of the classic Revised Edition released in 1994
Now that Ive reeled you in with such an outlandish statement, I want to get into it: the cards you play in Commander dont matter, at least not as much as: What your opponents have played What your opponents could play What your opponents didnt play Lessons from Limited These heuristics are most commonly applied in games of Limited