Korvold, Fae-Cursed King - Best Commander 6
This chonky Dragon from the D&D Secret Lair (later released as a Universes-Within style reprint) has a fantastic EtB: it nukes the board, and each player, for how many mountains you have in play
Well cover these in more detail in the next steps, but they are: [10] Add a card from your hand to your Inkwell Play a card to the play area Use a Character ability that doesnt require them to exert Trigger an Item or Location ability If a Character was in play at the start of your turn, then you may also take the following actions: Quest to earn Lore Challenge an opponents exerted Character or Location to banish them Use an ability that requires being exerted Choose a card from your hand that has the Inkwell Icon around the cost
The ability to block and attack constantly is a threat few other Gods can match, as the other Gods need some sort of effect or devotion to swing
One other thing about Archenemy Commander that's a small tweak: you only need 10 schemes to play
The Doctor Who Blast from the Past Commander Deck includes 1 ready-to-play Green-White-Blue deck of 100 Magic cards (2 Rainbow Foil Legendary Creature cards, 98 nonfoil cards), 10 Planechase cards, 1 six-sided planar die, a 2-card Collector Booster Sample Pack (contains 2 Rainbow Foil or nonfoil special treatment cards, with 1 Common or Uncommon and 1 card of rarity Rare or higher), 1 foil-etched Display Commander (a thick cardstock copy of the commander card with foil etched into the cards border and art), 10 double-sided tokens, 1 deck box (can hold 100 sleeved cards), 1 Life Wheel, 1 strategy insert, and 1 reference card