It performs well as the large finishing creature in an aggro deck that wants to get in quickly and attack, but because it creates treasure it also has a key role to play in controlling decks that can make use of the extra mana it provides
The easiest way to think of it is this: if you know you always want to see at least one copy of a particular creature or spell (or anything else) each game, then you want four of it
It is relevant interaction that builds devotion while working with Collected Company
It dies to Path to Exile and Terminate, but if you look over the list of removal spells, having a converted mana cost of four and five toughness means it dodges all the other commonly played removal spells in Modern
It's indestructible, making it a hassle to get rid of to ensure you keep getting value out of its abilities
3 Liberty Prime, Recharged Embrace Energy, Or You Will Be Eradicated Another commander from the Universes Beyond: Fallout set, Liberty Prime, Recharged is a blue, red, and white legendary artifact creature that has tons of power behind its relatively light mana cost of just five mana total