In fact, those two cards chain together superbly: casting a Rampant Growth on turn two allows you to cast Explosive Vegetation on turn three and start turn four with seven lands in play
Betor's vast collection of memories and information enables them to quickly decipher intentions, solutions, and consequences to problems that face the Abzan
So long as you sacrifice a land while casting Constant Mists, you get to put the spell back into your hand after it resolves
In other words, Inalla is a great commander for a Wizards tribal with an amazing ability in eminence
Card Count If youre trying to print a cost-effective game then card count should be your biggest concern
For example, if you control ten permanents, lose control of two, then cast Illustrious Wanderglyph, you won't have the city's blessing