These unique tri lands might be overshadowed by more flexible options, but they have strong roles in certain strategies
But pay the full 8 mana, and it flips into The Grand Evolution, a saga that mills, reanimates, grows your team, and even gives you repeatable fight effects
I was luckily able to bolt the bird with [scryfall]Condemn[/scryfall] when he attacked so he didnt get as much head-start
Second, Korvold can be your Jund commander, and a fairly powerful one at that
While that sounds intriguing, Im not sure if it would really make sense or be the best option design-wise
The amount of deception, double talk, double crossing and strategy to this card is massively higher than what they have designed so far in this area, and we need more of it