Its a powerful mechanic on its own that requires very little setup to be good, but once you have these mighty pieces in play, the skys the limit
Ward 1 is just enough to make removing this annoying since it has a large enough body to dodge most cheap removal spells like Lightning Bolt and Torch the Tower
Most of the differences between companies come down to the time it takes them to grade your cards, how much their grading services cost, and their weight and notoriety on the secondary market
The mechanic is almost certainly not evergreen, with the name of the set carrying a small amount of the crime spree flavor, but theres no reason why we wont see it pop up again in the future
OP-01 has the best historical appreciation, but past performance is not a guarantee
Final Fantasy XII fully integrates this into the game, expanding on the worlds lore, offering you new gameplay possibilities, and more