**Minimum TCG MARKET VALUE OF each bag is $275.00**
What I came up with is that purple takes one spell effect from each of the other non-green colors: from white - enchantment removal (worse than white) from red - direct damage (worse than red) from blue - countermagic (exclusive) from black - edicting (exclusive) If purple had been around from the beginning, it would definitely have at least one exclusive ability, so blue doesn't get any countermagic at all in this set
A cards color identity is determined by any mana symbols in its mana cost, any mana symbols in its rules text, any color indicator, and any color-defining abilities (e for every previous cast from there this game
Of course, youll want actual ramp spells that put extra lands directly into play
The 3 decks (now 4 decks - 29 Sept.) There are 2 main decks in this Kickstarter project
The First Doctor The folks at EDHREC have The First Doctor way down at #14, but one thing makes it #1 in my book it searches up your TARDIS when it enters the battlefield and can even rescue it from the graveyard if it has been destroyed