It can be used alongside equipment, sure, but also in decks that care about activating abilities to put counters on things, for example
Depending on the spell, Exile can permanently eliminate cards like creatures, Planeswalkers, artifacts or enchantments, effectively removing them from the game
There are plenty of cards that make blood tokens, but not many that utilize them in an interesting way outside of them just being tokens
This is just an incredibly middling flying-matters commander that doesn't have flying itself, which is always super annoying
Legendary Pokemon Collectible Card Game by Wizards of the Coast
It is a dynamic that mirrors what we see with vintage cards, where condition rarity drives premiums, but compressed into a much shorter timeframe and driven by production quality issues rather than decades of handling wear