Worst case scenario this Simic legend draws you one card a turn, best case with Earthbend, your hand will never be empty
Some of the best Orzhov cards are not technically gold cards but do need to be played with access to both colours of mana to be worth it, as such the top ten is a top thirteen just in case you don't think they should count
This is nice as it gives you the best chances for that turn and may even help you win, but you would not want your opponent to have this card in their deck
Artwork and design Ever seen a card and thought, "Wow, that's a masterpiece"
As such, it has a pantheon of gods with the God subtypefive monocolor and ten two-color cards
Its ability to spit out tokens, while being an enormous undercosted flying creature, helped it kickstart its own deck, designed to get around its tricky casting restrictions