It can be applied to either strategy, and also enables a hybrid archetype where you mix and match the different components
The more options a commander gives you, the better Inevitability Commanders are often cast when its time to close the game
Plus, Karlach will have +1/+1, which is nice
There's just one fatal flaw: he finds it all immensely boring
The funniest alternate win conditions in MTG There are actually a lot of different win conditions in MTG , and while we do like the one introduced in Strixhaven, Strixhaven Stadium, were not sure how good its going to be yet, so were looking at older cards instead
Sidequest: Hunt the Mark Here we have a great example of our Sidequest cards