Well, with supply so limited and with these cards (especially the big ticket ones) moving comparatively infrequently relative to modern-era singles, it isnt as simple as just looking at the charts
If you want to speed up some of your big midrange and end-game creatures, Fervor is a card for you
Firion + a card like Bludgeon BrawlBludgeon Brawl or Dan LewisDan Lewis means we get token copies of any nontoken artifact that enters the battlefield under our control
Leading the deck is Auntie Ool, CursewretchAuntie Ool, Cursewretch, who gives you a good amount of card advantage as the game goes on, since this list is aimed at lowering other creature's stats
I've had the most fun with this deck when using Human Torch as the primary Commander, and he's also the card I've struggled the most against, but each of the four Heroes is valuable in their own right, and the fact that all four are always in the deck means you're never far away from some game-changing plays
Flying, vigilance Whenever an opponent attacks with creatures, if two or more of those creatures are attacking you and/or planeswalkers you control, that opponent loses 3 life and you draw a card