Offering some mediocre card advantage, no maximum hand size, and an underwhelming reward for drawing two cards per turn, Morska could make an interesting Voltron win condition in a focused strategy, but does not seem to do much for a Clue-based Commander deck
Without further ado, I think its time to dive right in and see just how perfect these two fantasy worlds really are for each other
Even giving your opponent choices as to what they lose still has a significant disruptive effect most of the time
Not only that, but every time he attacks it all triggers again
For transforming summons, you always play the front face up (Clive, in this example)
Even so, all seemed very well balanced, and I had fun playing against each one of them over the course of the night