Number Fourteen In a vacuum, Crovax is probably far more underwhelming than Hypergenesis, but at least in this era, the card had some Commander play to it
You want to ramp into it more than any other card not just because of its awesome offensive power, ramp and value assuming all goes well but because it keeps you in the game when all goes tits up
For collectors, the art and rarity make it a standout
My opponent was also a cool guy, so I enjoyed the game very much
Not only is it a creature land that enters untapped, but it also transforms into a 2/2 with all creature types for just a single generic mana
Tactics here should generally be focused on making the racing strategy more robust rather than trying to compete with the control deck on its terms (unless the aggro deck happens to have access to very powerful attrition cards)