It works especially well alongside cards like Archaeomancer that can pick it back up, which lets you create loops of card advantage while you keep your graveyard fueled
Rolling the chaos mark on the planar die activates a very powerful ability to reanimate a permanent card from your graveyard and put it directly into play
No, the disguise cost is a knob the designers can turn and tweak as needed and has a wide range
You spend your mana very efficiently on each of your turns, which makes the third Fountain often not good enough or an easy sideboard out against aggressive decks
Posted in: Card Games, Games, Magic: The Gathering, Tabletop, Wizards of the Coast | Tagged: commander, EDH, Lorehold, Lorehold Legacies, magic, MTG, Strixhaven, Strixhaven: School of Mages, WotC Magic: The Gathering's Lorehold Precon Gives White & Red A Boost Today, Magic: The Gathering -based YouTube channel The Command Zone, a channel known for Commander reviews and gameplay, showed off one of the five upcoming preconstructed decks to go along with the release of Strixhaven: School of Mages
A bit more mundane than the scores of horrors and demons we've just gone through in both Black and Blue, but I do like the idea of a giant grinning snake-hallucination with hands tormenting someone and screwing over their head