For example, a creature that attacks while equipped with two Stitchers Grafts will only spend one untap step without untapping
To this end, lets look at my cuts and then break down the decision-making process behind them: Plains 2 Myriad Landscape Marble Diamond Griffin Aerie Dawn of Hope Entreat the Angels Kindred Boon Ajani, Strength of the Pride Keeper of the Accord Dawnbreak Reclaimer Nykthos Paragon Arden Angel Emeria Shepard Sephara, Skys Blade Some of these are good cards that are right on the line of being kept, but some just do a lot less
Actually, given the amount of wars that we wage, I can see how that's the case
The seven first ones are only applied in best-of-one games
Any damage dealt by the enchanted creature to an opponent will cause Curiosity to trigger, not just combat damage
Despite being a Balefire Dragon that can kill a few blockers before swinging, it comes down a bit too late