Might be harder to justify in Dihada and a GW deck, but at the same time, treasure fixes all problems
However, the most amount of Lore a location can be worth is two points, and since this Peter only nets you one point himself that means he cant get a ton
Double strike and double combats
Set up Simba Lost Prince at turn 3 for an amazing turn 4 with Scar Vengeful Lion or Yzma Unjustly Treated
To triple a creature's power, that creature gets +X/+Y, where X is twice that creature's power and Y is twice that creature's toughness when Tifa's Limit Break resolves
This brings to mind the original Ruby/Emerald starter deck from the First Chapter, and the Mad Hatter card who was at that time one of the strongest three lore characters in the game