Combat phase The combat phase has five steps: Beginning of combat : Some cards might reference 'the beginning of combat' - any effects related to the beginning of combat happen now
But to some, it's much more than that
After pack one, we are solidly blue with one creature that we dont want to play, two late game win conditions in Mathemagics and Brain Freeze, and a black green land in the event we pick up something worth splashing
First up, this four mana Angel is packed with flying, lifelink, and ward two
Its artwork, rarity and legendary status give it long-term collector appeal
While it does make me chuckle to see a three mana spell that could just be a counterspell, thats not quite what this is for