Ancestral Recall allows you (or your opponent) to draw three cards for a single blue mana
Since it leaves the battlefield, it will be summoning sick when it returns, so you can't transform Terra into Esper Terra the turn it reverts
Dreamshackle Geist + Timin, Youthful Geist Timin, Youthful Geist trumps Dreamshackle Geist since it taps creatures each combat, but both spirits are exactly what a tappers deck wants: evasive threats that apply pressure to maximize the tempo of their repeated tap effects, which are incredibly efficient since they dont require additional mana
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If you control seven or more lands with different names, create a 2/2 black Zombie creature token instead
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