Leatherhead, Iron Gator Leatherhead, Iron Gator is like a miniature End-Raze Forerunners without granting additional abilities
The life gain aspect of this card is somewhat worse than Vampire Nighthawk, sometimes you will be able to drop it late game and gain a whole bunch of life before they can do anything about it however in the earlier to mid game where these kinds of cards tend to be more needed it is a lot of mana for not that much life with other requirements to fulfil
If another creature enters the battlefield as or becomes a copy of Pirated Copy, it will copy whatever Pirated Copy is copying, be a Pirate in addition to its other types, and have "Whenever this creature or another creature with the same name deals combat damage to a player, you draw a card." If Pirated Copy doesn't enter the battlefield as a creature (such as by copying an artifact or land that became a creature), it doesn't become a Pirate, though it still has the granted triggered ability
And here's what you'll find inside each one
Needing to supply a four-color mana base is a bit rough, but the deck is worth it
The two foil cards really showcase what makes the deck special: they have really powerful effects that give you an advantage in challenges, but demand that you get those challenges right