To disarm a trap when that morph creature blocks, so you're warned ahead of time
When it enters the battlefield, you exile another creature you control until Yannik leaves
For that reason, I find myself never quite playing these New Capenna fetches, simply because it's difficult to find a deck that's a low enough power level that it wants them, while also fulfilling the three-color "requirement" I've put on myself
WHITE Here's a card that feels like it's close enough to be playable in a lot of decks, since it rhymes with other three-mana removal spells in the format
This Legendary Creature card has a high cost to play, but it is very much worth it with the game-shattering effect of giving your Creatures plus two / plus two while giving your foes Creatures negative two / negative two, which has shown itself to be absolutely game-defining in the Commander format
The swords are too slow to run in the deck, I'd rather keep the protection for Edric using things like Sylvan Safekeeper and Eladamri, Lord of Leaves