When evaluating a Pokmon, its important to consider its Hit Points (HP), the damage done by its attacks for each Energy attached to it, any secondary effects of those attacks, and the ease at which the Pokmon can be put into play
Zirda, the Dawnwaker Zirda, the Dawnwaker is an answer to cards like Training Grounds that we don't have access to in Naya colors
If you build a deck around this combo, it should be easy to cantrip a couple of times with cheap spells and then go off
[II] Zantetsuken This creature gains "Whenever this creature deals combat damage to a player, that player loses the game." [III] Hall of Sorrow Draw two cards
However, UG is also potentially the most innovative and combo-driven set of colors in the game
Ive already told you about my love for old Pokemon card art, to my disbelief about the sheer variety of alternate art recently, and my adoration for the recent trend of illustration rares