Getting a 2/2 with upside and drawing a Mountain is pretty good for 4 mana, and you can do it again from the graveyard
For example, if an opponent loses 1 life and then gains 2 life in the same turn, you can cast a spell for its spectacle cost that turn
Though mentioned above, Raphael, Fiendish Savior tops it off with lifelink which is a game altering keyword ability, like when the villains get a hold of the good guy's weapons at headquarters, let the devilish grins commence
Solitude Solitude does everything a white midrange/control deck wants and it has synergies with lifegain as well
But this version is even better in some ways, because the +1/+0 boost lasts until end of turn rather than just while attacking, which opens up some interesting possibilities with extra combat steps or Fling-type effects
Each Play Pack contains 3 FINAL FANTASY Play Boosters